![]() At it’s heart the game is a small bucket o’ dice game. There’s some very cool aspects to this game. Finally when we got it and played it I was blown away. We spoke to Mark at Origins in 2017 about it and he was very, very excited about. When announced it just didn’t spark my interest. It’s a near future wargame set in the middle east based on some hypotheticals. Thematically speaking I have basically zero attachment to this game. Shamefully I have not played this one in a while. ![]() Armageddon Warįlying Pig Games (2018), Designed by Greg Porter Video Review of South Pacific, an Empire of the Sun Mini Game from C3i 7. Vassal is a great way to learn this game, but sitting down and hashing out a game with Grant is such a rewarding and challenging experience it will remain a perennial favourite. There’s a lot to digest, and a lot of places to trip up on the rules, but the freedom this title provides as Supreme High Commander is astounding considering that at it’s core it’s a Card Driven Game (CDG). Mark Herman’s beast EotS is a deep, rich, and crunchy game. It’s still such a new, different, and unique military theater that I’m always drawn to games on the topic. As such basically all I know from The Pacific has been through Grant, wargames, and my own independent reading. I think in A Levels and university that would have been an option, but I choose to study Classic Civilization and English Literature for my A Levels instead, and then Biology (?!) at university. At school there was such a heavy focus on WWI, and then the causes of WWII, and the interwar period that I never learned about the Pacific really. I mentioned I like Pacific Games, right? I’m not sure what it is that appeals to me about them, but I think my lack of knowledge and exposure growing up could have done it. GMT Games (2005), Designed by Mark Herman I’m also a sucker for Pacific Theater games so this was an instant hit for me. These elements contribute to a great balance between the Pacific Theater’s unique historical setting, and actually having a fun and playable game. Pacific Victory adds a number of elements compared to other block wargames from Columbia HQ activations, tropical cyclones, and a map shaped in such a way to denote supply lines. The map is very big, with huge hexes to fit all your blocks in, there’s good China sub rules (without being overly complex), and for a game at this scale it’s not overly long. They updated the block graphics, rulebook, and map a little. The first edition of this game came out in 2000, and from what I can tell the Second edition is much the same gameplay wise. Typically fun, fast paced and a little chaotic these games also look and feel great on the table. I enjoy block wargames, most of them fall into that beer and pretzels category. Pacific Victory (Second Edition)Ĭolumbia Games (2018), Designed by Tom Dalgliesh ![]() There’s a bunch of expansions which just add more and more (most of which are super fun) so you can have as much or as little of this game as you want. All the fun and light wargame feel from the C&C system with my favourite theme, sci-fi, and bumper production value. Red Alert gives me awesome space ships on standees I can fly around, make pew-pew noises, chuck some dice and make them explode. From our old Airfix, Revell, Matchbox, and Tamiya 1/72 scale, to my dads 28mm white metal Napoleonics (from his university days) I just have an affinity for models. At my core I will always love miniatures, scale models, and table top wargaming. Red alert is my favourite for a couple of reasons, it has the very obvious toy-factor for me, and the chrome parts are great, and finally the sci-fi theme just speaks to me. Red Alert is actually a Commands & Colors game, of which we have played may games from many titles in the line. PSC Games (2019), Designed by Richard Borg Also my favourites do fluctuate so if you hear me tout a game as my favourite, or if you watch our Top 5 GMT games on YouTube and it’s not #1 here. It’s just an opinion but those don’t feel the same as something like Stalingrad ’42 for example. I’m also leaving off a Players’ Aid favourite Churchill for that same reason. There might be some glaring omissions from this list but then there’s always that age old argument of “is Twilight Struggle a wargame?” For the Purposes of these lists it is not. ![]() So, for some greater clarity I’m creating two Top 10 lists for myself: Top 10 Wargames, and Top 10 Board Games. When we started this website I had no idea what it would grow into, or in what direction it would lead us.
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